Today I am excited about:
LÖVR is a open source, VR game engine made by Bjorn Swenson. As of today version 0.13 is released:
And, of specific interest to me, this is the first version to officially support Oculus Quest!
LÖVR is the basis for the commercial game I've been making for the last year and a half. I maintain LÖVR's Oculus Mobile port, plus this repo (forked from my game) of helper classes and tools:
they say while building a compiler
The sadness is mostly about the waveform collapsing. He always had bad moments and themes but there was, it seemed, some effort being put into grappling them. no more, it seems.
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